Jupiter Hell Teaser Trailer, coming to Kickstarter November 15th!

Mon, 07 Nov 2016 19:21:36 GMT

The time is approaching… Jupiter Hell will be making its way to Kickstarter on November 15th. And to celebrate this announcement we're releasing a new teaser trailer:


Here you can finally see some snippets of Jupiter Hell gameplay in action, hear some of the glorious metal soundtrack being composed for the game, and also treat your ears to the growling tones of Mark Meer (Commander Shepard of Mass Effect) who will be voicing ... Read More

Discuss on CF Forums (21)

Jupiter Hell - Dev Talk #2 - Procedural Environment Layouts

Wed, 02 Nov 2016 17:23:51 GMT

Just because we're silent, doesn't mean nothing is happening - quite on the contrary! We're extremely busy now preparing teasers, trailers, videos and pages for the Kickstarter which will launch mid-November, stay tuned!

We'd also like to remind you that we're streaming development on epyoncf@twitch, not only every Wednesday at 5 UTC, but recently almost EVERY day at a similar hour!

In the meantime though, we took a break to bring you another Dev Talk ... Read More

Discuss on CF Forums (0)

Jupiter Hell reddit is live!

Fri, 30 Sep 2016 16:57:20 GMT

To all people preferring reddit as their main news source, we've got good news for you - Jupiter Hell has now an official subreddit!


Please subscribe!

Discuss on CF Forums (0)

Jupiter Hell development stream on Twitch!

Tue, 27 Sep 2016 13:30:44 GMT

After a successful test stream we decided to go ahead and take a shot at streaming development live. Additionally I will answer any questions on stream in a mini-Q/A, and do a small intro into parts of the project.

EpyonCF at twitch.tv

First stream - Tomorrow (28 September), 18:00 CEST, 9am EDT, Noon PDT (convert time).

We're not sure whether this will become a regular stream, or just a few separate events, but this is the first ... Read More

Discuss on CF Forums (1)

Jupiter Hell - Dev Talk #1 - Physics, part 1

Wed, 14 Sep 2016 21:33:50 GMT

We'd like to invite you, to what we hope will become a regular feature on the Jupiter Hell website - a series of behind the scenes articles about the game's development!


The first Dev Talk is an overview of our currently ongoing implementation of physics and how it relates to the turn-based roguelike we're creating.

Feel free to ask questions, and tell us if you enjoy such content? Do you want more ... Read More

Discuss on CF Forums (9)

<< previous next >>