Jupiter Hell - Dev Talk #1 - Physics, part 1

Wed, 14 Sep 2016 21:33:50 GMT

We'd like to invite you, to what we hope will become a regular feature on the Jupiter Hell website - a series of behind the scenes articles about the game's development!


The first Dev Talk is an overview of our currently ongoing implementation of physics and how it relates to the turn-based roguelike we're creating.

Feel free to ask questions, and tell us if you enjoy such content? Do you want more ... Read More

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New Jupiter Hell website!

Fri, 19 Aug 2016 17:40:03 GMT

Jupiter Hell website has been updated!


As we approach closer to the Kickstarter, we're dedicated to provide you with a much more regular stream of updates. The previous webpage was just a placeholder (so was the teaser!), so we're happy to welcome you on this much cleaner version! We'll be posting progress updates here, showcasing new screenshots, possibly even doing a devblog kind of post from time to time. More importantly, once the Kickstarter ... Read More

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Jupiter Hell: First public screenshots!

Sat, 02 Apr 2016 16:56:11 GMT

ChaosForge is not dead, quite on the contrary!

This is a long overdue post, because as some of you may have noticed, we already published the first screenshots on ChaosForge Facebook more than a week ago. To offset that, we decided to post more screenshots here, in their original quality! This is still WIP quality, many more improvements are planned, and things are subject to change!

See the official status update on the forum for HQ screenshots! Read More

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Roguelike Lessons in Design

Fri, 06 Feb 2015 17:57:17 GMT

To anyone interested in the design aspect of roguelikes, my talk at the Central European Games Conference, "Roguelike Lessons in Design" has been uploaded to YouTube. Apart from talking about roguelikes in general, it is a picture of ChaosForge's approach to roguelikes, which may be especially interesting in context of the creation of Jupiter Hell.


Also it might be a good moment to mention that we're not dead, work ... Read More

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ChaosForge is looking for 3d artists!

Wed, 13 Nov 2013 15:04:21 GMT

ChaosForge is desperately looking for 3d artists!

We need more hands to help create the assets for the gameplay videos for the Jupiter Hell Kickstarter and work with us afterwards! Pre-KS the time commitment required isn't high, afterwards it may become paid full-time job. Mid-poly 3d-modelling/texturing skills a must, preferably in 3ds MAX, rigging and animation skills a big plus. Contact us here, or e-mail admin at chaosforge dot org, please attach link to portfolio or relevant samples ... Read More

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